YoshiFruitBody_v
================
  Textures:
    - YoshiFruit
    - FruitHilight
        Rotation: -0.049836725974303414

  Ambient Colors:
    - 128, 128, 128, 128

  Constant Colors:
    - 150, 115, 119, 0

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 80, 36, -5, -77
    - 36, 0, 0, 0
    - 423, 145, 113, 113

  Steps:
    1: RGB = (lerp from (36, 0, 0) to (tex #1 RGB) using (vertex RGB)), then add (80, 36, -5)
         A = (lerp from (tex #1 A) to 32 using (vertex A)), then add -77, multiply by 2
    2: RGB = ((150, 115, 119) * (prev. A)), then add (prev. RGB), multiply by 2
         A = (64 * (vertex A)), then add -77, multiply by 2
    3: RGB = ((423, 145, 113) * (tex #2 RGB)), then add (prev. RGB)
         A = (prev. A)



YoshiFruitLeaf_v
================
  Textures:
    - Leaf
        Offset: 0, 0.8251953125

  Ambient Colors:
    - 128, 128, 128, 128

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - -106, -126, -134, -94
    - 12, 52, 12, 0
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = (lerp from (12, 52, 12) to (tex #1 RGB) using (vertex RGB)), then add (-106, -126, -134)
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -94, multiply by 2
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB), multiply by 2
         A = (64 * (vertex A)), then add -94, multiply by 2
